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13445 publications
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (E): NEC's Turbografix 16 in the 16-bit generation
2004, SDA Bocconi School of Management Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (F): Nintendo's Super Nintendo in the 16-bit generation
2004, SDA Bocconi School of Management Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (G): Sega Genesis in the 16-bit generation
2004, SDA Bocconi School of Management Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (H): Nintendo 64 in the 32- to 64-bit generation
2004, SDA Bocconi School of Management Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (I): Sega Saturn in the 32- to 64-bit generation
2004, SDA Bocconi School of Management Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (J): Sony Playstation in the 32- to 64-bit generation
2004, SDA Bocconi School of Management Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (K): Philips' CDI; 3DO; and Atari's Jaguar in the 32- to 64-bit generation
2004, SDA Bocconi School of Management Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (TN): Comparative Analysis in the 16-bit generation
2004, SDA Bocconi School of Management Teaching Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (TN): Comparative Analysis in the 32- to 64-bit generation
2004, SDA Bocconi School of Management Teaching Note, Milano, Italy
Published Case Study
2004
DURISIN, B., E. A. ET ALII
Competitive Interaction and Change Dynamics in Home Video Games (TN): Comparative Analysis in the 8-bit generation
2004, SDA Bocconi School of Management Teaching Note, Milano, Italy